apocalyptic frog Character model
This project was part of my degree during my final year in 3D Design, Model making and Digital Art. The project lasted 1 month from initial research, design and final execution. The research was based on how a frog would evolve in the future as a humanoid in relation to an apocalyptic environment, thus the design followed this research. The 3D pipeline began with a base mesh created in 3DS Max along with UV's. This was followed by detail sculpting in Mudbox. The textures and final bake were created in Substance Painter.