TINy odyssey Level creation

This was a project created during my employment as a 3D Artist at Black Onyx Interactive. My jobs included 3D modeling, sculpting, texturing, level design and creation, Unity level creation and assembly. On top of all of this I managed a small group of individuals consisting of a 3D Artist intern as well as a concept artist. My role was to dictate the look and feel of the level on top of my general 3D artist jobs.

The project lasted a total of 4 months for the full level creation. We worked as a team from concept creation all the way to the finished assets in order to achieve a cohesive look. 

Software used